The study explored the extent of computing students’ perceived
disorientation on the Web and the relationship of their disorientation
to their
conceptualisations of a Web-based learning environment. Intensive data
collection methods were used to gain insights into how students work
within the Web environment and deal with disorientation and the
problems it can
give rise to. Understanding how experienced Web users have adapted to
the Web
environment has provided information about factors that should be
considered when
providing Web-based learning environments. Also found was that students
who had
constructed simple mental models of the website experienced less
disorientation. A further finding of this research was that students
used a range of techniques to navigate on the Web which seemed to be
useful in
helping their orientation within this environment.
The Web is now established as a core medium for course delivery in
tertiary education. Most courses of tertiary study include online
resources as part of the learning environment provided for students:
often a variety of resources are incorporated into an integrated
Web-based system that may comprise part of or the entire learning
environment. With the extensive use of the Web it is important that
this medium is used in a way that provides an effective and engaging
learning environment for students. It is also imperative that educators
and instructional designers make appropriate use of the technology
within a sound pedagogical framework that considers the abilities and
experience of their students.
Disorientation, or the perception of being lost, is acknowledged as one
of the key problems associated with learners working in electronic
environments. Norman (1998) discusses this in terms of the extra
cognitive load placed on learners by the interface of the electronic
environment. With the widespread use of the Web disorientation is an
issue which is of interest to most educators. Since the introduction of
hypertext applications into the educational arena, various research
studies have investigated the factors that can lead to disorientation
and the effects of this phenomenon on learning experiences and learning
outcomes (Beasley & Waugh, 1996; McDonald & Stevenson, 1996).
Many of these studies have explored characteristics of the learners and
how they respond within the electronic environment. However, some of
these studies are now over ten years old. Many students who commence
tertiary study now are very familiar with the Web environment and have
extensive experience using the Web for recreational and educational
purposes. These students present a different profile to students from a
decade ago when the Web was very new. The results of these previous
studies must therefore be viewed in the context of a different
demographic profile. A study by Altun (2000) found that experienced
users tended to develop their own navigation strategies. This leads us
to wonder to what extent are students now adapted to working in the Web
environment and whether disorientation is still a problem. To explore
these questions, the research reported in this paper has investigated
how experienced users conceptualise the Web environment and how this
relates to their orientation within the Web and the navigation
techniques that they use.
This paper presents findings of a study of computing students using a
Web-based learning environment that was built to support on-campus
students enrolled in an industrial experience project unit. The
students were experienced Web users and familiar with the Web
environment used in the study. The study explored the extent of
students’ perceived disorientation within the environment and the
relationship of this to their conceptualisation of this environment.
Examining the techniques the students used to navigate and orient
themselves within the environment gave insights into how students work
within these environments and deal with disorientation and the problems
it can give rise to. Understanding how experienced Web users have
adapted to the Web environment has provided information about factors
that should be considered when providing Web-based learning
environments.
The concept of disorientation when applied to electronic
environments can be broadly viewed as the user having uncertainty about
where they are in the virtual space. However, when we consider the
different factors that can cause a feeling of disorientation, this
becomes a complex issue. The user may not know where they are in
relation to the rest of the environment, how they reached their current
location or how to proceed to an intended destination. A user
experiencing disorientation within an electronic environment can face a
variety of problems. According to Hammond and Allinson (1989) the user
may: become lost, find it difficult to gain an overview of the
material, not be able to find information they need or ramble through
the information in an ineffective way.
In addition to these problems, Foss (1989) proposes that disorientation
can cause the user to experience a sense of lack of ‘closure’. This is
manifest by the user not knowing whether they have explored all
relevant parts of an environment or have missed something important.
Foss was commenting on stand-alone hypertext applications; with the
boundless virtual environment of the Web these problems are
exacerbated.
The issue of disorientation is a concern to educators who provide
Web-based learning environments for their students. Various studies
have shown that disorientation can have a negative impact on learning
outcomes (Baylor, 2001; Chiu & Wang, 2000). In addition, it can
result in poor learning experiences leading to negative reactions from
the learners. As Simpson and McKnight (1989) suggest, if users “are
frequently lost, then they will become frustrated and cease to use the
system” (p.82) . However, some suggest there is a positive aspect
to disorientation. Baylor (2001) proposes that a certain level of
disorientation may be advantageous to the learner and may contribute to
incidental learning.
What do we know about the causes of disorientation? Elm and Woods
(1985) propose that disorientation is a “result of a failure to
consider man and computer together as a cognitive system” (p. 927).
Experiencing disorientation on the Web suggests that the learner does
not have a clear conception of relationships within the environment.
This implies a low correspondence between the learner’s mental
representation and the physical representation of the hypertext
network.
Various research studies have shown that successful navigation and
orientation within the Web environment are dependent on the user
forming accurate cognitive maps of the system (Lai & Waugh, 1995;
Stanton, Taylor, & Tweedie, 1992). The representation of this
understanding in the mind is called a mental model. Norman (1996)
discusses how a simple mental model can facilitate successful use of an
artifact. In investigating how learners use the Web it seems important
to understand how they conceptualise the system. A difficulty here is
that a user’s mental model is not easy to determine. They are not
observable and cannot easily be articulated (Carmel, Crawford, &
Chen, 1992). Not surprisingly therefore, a search of the literature
found few studies that had attempted to do this. A study by Gray (1990)
requested users to draw their models of their system and used
think-aloud protocol to help interpret these. This study found that
novices hypertext users presented models which included linear
sequences, hierarchies or trees, grids and webs. Their
conceptualisation of the system appeared to be influenced by prior
understandings and models. In another study by Stanton (1992)
students were asked to draw an outline of the hypertext system on
paper, showing the organisation of the screens. This study found that
the user’s ability to navigate effectively was related to the
development of a good cognitive map.
Our study used similar techniques to Gray (1990) and Stanton
(1992) to elicit students’ conceptualisations of the website under
study.
The WIER website is an integrated environment providing facilities
and support for students doing their Industrial Experience project
work. The site provides various resources including general project
information, a toolkit for project management including a task/time
tracker, time graph generator, file management facility, risk
management facility, event scheduler, and various forms of
communication facilities via news groups and discussion forums. The
website also provides access to a repository of resources including
standards documents, document templates and samples of past projects.
From a structural perspective, the website consists of more than 130
pages with each page categorised as belonging to a resource. The
students access the site from a login page that leads them to the home
page. Each resource is accessible via menus from this home page. No
mechanisms are provided to enable navigation from one resource to
another. This was a deliberate decision of the designers to facilitate
orientation within the website. Rather than a heterarchical structure
with a network of links, this forms a hierarchical structure of pages
about three or four levels deep. More details about the WIER site can
be found in another paper (Ceddia, Tucker, Clemence, & Cambrell,
2001).
Students enrolled in a 3rd year undergraduate Industrial Experience
Project unit were invited to participate in this study. The students
were informed of the study at their weekly seminars early in second
semester 2002. At the time of the study there were approximately 175
students in the industrial experience project unit. Eighteen students
volunteered to participate.
Each student attended a session with the researcher. During this
session they completed a questionnaire to determine demographic
information, website access and usage, and their opinions of its
usability and the usefulness of its contents. Each participant was then
observed as they completed a series of tasks inside the Web
environment. Tasks ranged from determining details of a forthcoming
event scheduled on the calendar, to entering details of a new task in
the Time Tracker. The evaluator then asked follow-up questions,
following a semi-structured interview schedule. The focus of these
questions was determining how the students conceptualised the WIER
website and the Web in general, how they oriented themselves on the Web
and techniques they used to navigate on the Web. Each session was from
30-45 minutes in duration.
The data gathering apparatus were prepared for the study by the
researcher in consultation with the IE Project coordinators. This data
collection was held from the 6th to 8th week of 2nd semester 2002.
In addition, log file data collected from student interactions with the
WIER website was used to determine the frequency of access and time
spent at the site.
The eighteen students who participated in this study were aged from
19 to 24 years. Fifteen were male and three were female. This is a
higher percentage of males than were enrolled in this unit. Eleven
students claimed their average course performance was at the
distinction level, six at the credit level and one at the high
distinction level. The mean performance is higher than the average
course performance for third year students in this course.
The students were all regular users of the Internet. Using a seven
point Likert scale, where 1 indicated not used and 7 indicated heavily
used, the students indicated heavy use of the Internet for coursework
(M = 6.00, sd = 1.19) and for general use (M = 5.78, sd = 1.44). All
except one student accessed the Internet daily.
All students claimed they accessed the WIER website regularly. The most
frequent access mode was twice weekly (10 students), with four students
accessing the site weekly and four accessing it daily. From the log
file of student interactions with the website during the semester, the
frequencies of access to the site and the mean times spent using the
site were determined. This showed the mean number of accesses was 59
and the mean total time spent on the site was 7.3 hours.
In the pre-interview survey the students rated various aspects of
usability of the WIER website in the survey using 7 point Likert
scales. The three aspects of interest to this study were: ease of
navigation (N), ease of locating information (L) and ease of
orientation (O). Pearson's correlation coefficients calculated for
these usability aspects against the total number of sessions
showed no significant relationships. However, there was a significant
relationship (R2 = 0.664, p < 0.01) between the ease of navigation
and the ease of locating information. During the interviews the
students were asked whether they ever experienced a feeling of
disorientation while working on the Web. Their responses of frequently,
sometimes or never are shown in Table 1. Pearson's correlation
coefficients were calculated to determine any relationship between
these responses and the number of sessions and their ratings of aspects
of usability of the WIER site. There was a significant negative
relationship between whether they experienced disorientation on the Web
and their ratings of the ease of orientation on the WIER site.
| Student Number. |
Representation of the WIER Website |
Total number of sessions |
Ease of Navigation |
Ease of Locating information |
Ease of Orientation |
Experience of disorientation on the Web |
| 1 |
Hierarchy | 72 |
6 |
5 |
6 |
Sometimes |
| 2 |
Hierarchy | 17 |
3 |
2 |
5 |
Frequently |
| 3 |
Hierarchy (tree) |
94 |
4 |
3 |
4 |
Frequently |
| 4 |
multiple screens | 60 |
3 |
4 |
5 |
Sometimes |
| 5 |
multiple screens | 61 |
4 |
4 |
7 |
Sometimes |
| 6 |
multiple screens | 64 |
5 |
4 |
3 |
Frequently |
| 7 |
multiple screens | 14 |
5 |
6 |
4 |
Sometimes |
| 8 |
single screen | 153 |
2 |
3 |
3 |
Sometimes |
| 9 |
single screen | 96 |
3 |
3 |
3 |
Sometimes |
| 10 |
single screen | 89 |
6 |
5 |
6 |
Never |
| 11 |
single screen | 74 |
5 |
3 |
4 |
Sometimes |
| 12 |
single screen | 72 |
6 |
5 |
6 |
Never |
| 13 |
single screen | 61 |
4 |
5 |
3 |
Sometimes |
| 14 |
single screen | 27 |
4 |
4 |
4 |
Never |
| 15 |
single screen | 43 |
5 |
4 |
4 |
Sometimes |
| 16 |
single screen | 39 |
3 |
3 |
3 |
Never |
| 17 |
singlescreen | 22 |
5 |
4 |
4 |
Never |
| 18 |
single screen |
5 |
4 |
4 |
7 |
Sometimes |
During the interview the students were asked to represent on paper
how they conceptualised the website. They were told this could be done
as a description or a drawing. All students chose to depict the website
as a diagram. The students’ drawings presented a variety of views of
the WIER website in a range of detail. These were classified as
follows:
1. single screen: (11 students) A full or half page
drawing of the home page screen, usually incorporating details of the
screen layout and menu. This presented a two dimensional view of the
website. Most drawings had details of menu structures and navigation
buttons. A typical example of these drawings is shown in Figure
1.
2. multiple screens: (4 students) Two or more
screens. These were drawn with minimal detail. Two were depicted with
arrows to indicate navigation between the screens. These were shown as
linear sequences. An example is shown in Figure 2.
3. hierarchy diagram: (2 students) A hierarchical
structure of Web pages. This presented a structural view of the website
drawn in a conventional top down hierarchy. An example is shown in
Figure 3.
4. tree diagram: (1 student) An arrangement of web
pages emanating from a single point. This was essentially a hierarchy
diagram. This is shown in Figure 4.
Details of the students who produced these diagrams are shown in Table
1. It is interesting to note that the only students who claimed never
to be disoriented on the WIER website drew a single screen view of
the website. A cross tabulation showed that their experience of
disorientation on the Web was significantly different across the three
groups of website representations drawn (c2 (2, N=18) 10.22, p <
0.05).
The students who participated in this study were all experienced
users of the Web. They had all used courseware websites in previous
units in their course. Furthermore they designed and developed websites
as part of their computing course. Most had shown regular and
consistent use of the WIER website. It was interesting to find
therefore, that more than half claimed that they had experienced a
feeling of disorientation while using the Web and with three claiming
this happened frequently.
Analysis of the results in Table 1 showed that the only students who
did not experience disorientation drew a screen view of the site. To
gain insights into how their conceptualisation of the site related to
disorientation the interview data was analysed. In this analysis we
focused on the techniques the students used to orient themselves in the
site and the navigation techniques they used.
The most common conceptual model of the WIER site presented by
students in this study was a single screen. This represented a Portal
view of the site. The students who drew these images claimed they did
not think of the site beyond the screen view. A typical comment was,
“the WIER site is just a page with changing information”. For a couple
of students, this conceptualisation was a deliberate choice. As one
commented:
I try to think of it as much as I can as a single level … I don’t think
of it in levels. Like I know it is multilevel - but that’s not how I
view it.
Although the students had all built websites and understood how they
were constructed, as users they did not want to think of the site as
having structure or a series of pages that were linked together in any
way. As one student claimed, “the rest of the site is a list of links
on the left hand side - menu and topics”. Another student just saw it
as a series of frames that appeared on the screen. This
conceptualisation appeared to aid their orientation by removing a level
of complexity.
I prefer to look at it like that [a screen] … but that [the hierarchy]
adds complexity - look at how complex it is!
To avoid having to remember sequences of links, a common navigation
approach was to open another browser. Another technique was heavy
reliance on the back button.
None of the students used a site map. One student saw advantages in
opportunities for incidental learning:
… don’t like site maps … I like to explore … if you don’t use a site
map you will discover new things along the way as you try to get where
you are going
Almost half the students who drew this single screen view claimed they
were never disoriented on the Web. As one stated, “I never [get lost] I
know exactly where I am fitting in to the whole thing”. For the
students who did experience disorientation it did not appear to be a
huge concern. One student commented that if she became disoriented she
would just wonder, “what is wrong with the site”. Inferring that there
was something wrong with the site rather her own navigation skill could
be seen as an indication of her confidence in working in this
environment.
All students in this group claimed that if they became disoriented they
would finish the task they were working on before trying to re-orient
themselves. As one student remarked, “We hang in there - or, if it’s
not important we just give up … so we just go to another site.”
The student responses shown here suggest that they used surface
learning approach when using the website. Ramsden has
an extensive discussion of student learning approaches (Ramsden 2003,
chpt 4). The two main approaches discussed are surface learning and
deep learning. Surface learning is characterised by rote learning and
imitation whereas deep learning is characterised by the students trying
to understand the big picture of the topic. Ramsden also reports that a
deep learning approach consistenly leads to better performance in
assessment than surface learning. If we interpret their simple view of
the website as indicating a surface learning approach then the students
particpating in this
research seem to have gone against the trend explained by Ramsden. Why
this is the case can only be speculated upon as the original survey
questions used in this research did not try to capture reponses from
students to confirm their usual learning style; typical reponses to
questions designed to determine learning style are listed in Ramsden,
page 52.
Given that 12 of the 18 participating students have better than
average grades, there is a reasonable possibility that they are
deep learners. It may be then
that these students have used their past skills to learn or remember
the least amount required to cope with the task at hand. For example
they used two browser windows to help them navigate rather than one. It
is only by having a deeper knowledge of the workings of the web that
could present this as a viable option to overcome disorientation.
Four students conceptualised the site as a group or series of
screens or pages. One student claimed that she thought of the site as
different pages but did not see them connected. However, the other
three students showed more concern for how the screens or pages linked
together. As one student commented, “it’s all in my mind … a series of
links”. This presented a linear view of the navigation.
In their comments the students emphasised the need to remember links to
navigate and orient themselves in the site. As one student commented:
We follow the links and links and links … next time you are there you
don’t have a blank … you just have to remember, ‘last time I was here I
did this’ …
Another student spent time learning the site before the start of
semester:
… if it is a new site then I have to read through all the pages
and really find out information … usually find where I am by reading
all the pages …
One student recommended having a site map to aid navigation and
orientation within the site, “I think the best way is to have a site
map with the different categories”.
All students in this group experienced disorientation on the Web and
one claimed it happened frequently.
The students in this group appear to be surface learners judging by
their approach to mastering the web site; they try to remember all the
links and navigation. This was obviously difficult at times as shown by
their reported disorientation.
The WIER website was constructed as a hierarchy of pages to a
maximum of four levels deep. However, only three students
conceptualised it this way. These students discussed how the site was
structured in detail and all claimed that they thought about the
structure when navigating through the site. As one commented:
I think of it as a structure because whenever you want to go somewhere
in the site you would go to a site map or something, which has like a
home page and there is a tree structure and a branch structure.
Furthermore, the students orientation in the site appeared to be
a continuous concern while they were working.
… like when I’m reading through the content, it’s at the back of my
mind trying to pick up key words or hints that I’m in the right area.
The students all claimed that knowing where they were in the site at
all times was important to them and if they perceived that they were
lost they would immediately try to orient themselves. They would do
this by going back to the home page or using the back button. One
student felt a site map was important.
The students in this group claimed they experienced disorientation and
two of them claimed this happened frequently.
The same comments about the students' learning approach may be made
here as for the students who adopted a multiple screen view even though
this group used a different mental model.
The students in this study exhibited a range of navigation
techniques that appeared to be useful in helping them overcome problems
in disorientation. The students who claimed that they never or only
sometimes experienced disorientation while working on the Web mentioned
one or a couple of the following strategies that they used to orient
themselves on the Web:
1. Relying on a website following established
conventions for website strucure.
2. Developing an understanding of structure of the
website by:
-exploring the website to gain
familiarity with it;
-using a site map to gain an
overall view of the site;
-learning the sequence of links
to a desired destination.
3. Using orientational aids:
-referring to a site map;
-working with multiple windows;
-returning to the website home
page.
4. Using navigational aids:
-back button;
-linking directly using a URL
The results of this study were a surprise to the designers of the
WIER website. It was expected that the students, as experienced Web and
WIER users, would reproduce hierarchical models of the WIER website as
their conceptualistions, reflecting the organisation of the website.
However, this model was adopted by only a couple of students. Most of
the students constructed simple mental models of the website.
Furthermore, students who had simple cognitive models experienced less
disorientation than those who had more complex models. This confirms
what other interface design researchers such as Norman (1996) and
Nielson (1990) have found, namely that a simple mental model places
less cognitive load on users and so the users are better able to
function with the interface.
The students had developed a range of strategies to navigate on the Web
and these appeared to be successful in helping them orient themselves
within this environment. Future work will study novice users to compare
their conceptualisations and navigation strategies with their
experiences of disorientation. This should help inform the design of
Web-based learning environments that are considerate to the experience
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